Here is a list of all class members with links to the classes they belong to:
- s -
- samples : jng::Framebuffer::Properties
- scale() : jng::LuaEntity, jng::TransformComponent
- Scene : jng::Entity, jng::NativeScript, jng::Scene
- sceneHandle : jng::LuaEntity, jng::LuaScene
- SceneSerializer : jng::Scene, jng::SceneSerializer
- scripts : jng::LuaEngine::LuaEngineData
- serialize() : jng::SceneSerializer
- setData() : jng::Texture, jng::UniformBuffer, jng::VertexBuffer
- setEventCallback() : jng::Window
- setIndexBuffer() : jng::VertexArray
- setLinearVelocity() : jng::LuaRigidbody2DComponent, jng::Rigidbody2DComponent
- setOrthographic() : jng::Camera
- setOrthographicFar() : jng::Camera
- setOrthographicNear() : jng::Camera
- setOrthographicSize() : jng::Camera
- setPerspective() : jng::Camera
- setPerspectiveFar() : jng::Camera
- setPerspectiveFOV() : jng::Camera
- setPerspectiveNear() : jng::Camera
- setPosition() : jng::LuaEntity
- setProjectionType() : jng::Camera
- setTitle() : jng::Window
- setTransform() : jng::TransformComponent
- setViewportSize() : jng::Camera, jng::Scene
- setVSync() : jng::GraphicsContext
- Shader() : jng::Shader
- size : jng::BoxCollider2DComponent, jng::LayoutElement
- sort() : jng::Scene
- specification : jng::Texture::Properties
- SpriteRendererComponent() : jng::SpriteRendererComponent
- statistics : jng::Renderer2D::RenderData
- swapBuffers() : jng::GraphicsContext
- swapChainTarget : jng::Framebuffer::Properties