Just™ Game Engine
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#include <graphics_context.hpp>
Public Member Functions | |
GraphicsContext (Window &window) | |
~GraphicsContext ()=default | |
void | setVSync (bool enabled) |
bool | isVSync () const |
void | swapBuffers () const |
Friends | |
class | Window |
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explicit |
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default |
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inline |
void jng::GraphicsContext::setVSync | ( | bool | enabled | ) |
void jng::GraphicsContext::swapBuffers | ( | ) | const |
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friend |