Just™ Game Engine
Public Attributes | List of all members
jng::LuaEngine::LuaEngineData Struct Reference

Public Attributes

lua_State * L = nullptr
 
std::unordered_map< std::string, ScriptDatascripts
 

Member Data Documentation

◆ L

lua_State* jng::LuaEngine::LuaEngineData::L = nullptr

◆ scripts

std::unordered_map<std::string, ScriptData> jng::LuaEngine::LuaEngineData::scripts

The documentation for this struct was generated from the following file: