Just™ Game Engine
Classes | Public Types | Public Attributes | List of all members
jng::LuaEngine::ScriptData Struct Reference

#include <lua_engine.hpp>

Classes

struct  Property
 

Public Types

enum class  PropertyType { Number = 0 }
 
using PropertiesContainerType = std::map< std::string, Property >
 

Public Attributes

bool hasOnCreate = false
 
bool hasOnDestroy = false
 
bool hasOnUpdate = false
 
PropertiesContainerType properties
 

Member Typedef Documentation

◆ PropertiesContainerType

Member Enumeration Documentation

◆ PropertyType

Enumerator
Number 

Member Data Documentation

◆ hasOnCreate

bool jng::LuaEngine::ScriptData::hasOnCreate = false

◆ hasOnDestroy

bool jng::LuaEngine::ScriptData::hasOnDestroy = false

◆ hasOnUpdate

bool jng::LuaEngine::ScriptData::hasOnUpdate = false

◆ properties

PropertiesContainerType jng::LuaEngine::ScriptData::properties

The documentation for this struct was generated from the following file: