Just™ Game Engine
Public Attributes | List of all members
jng::Framebuffer::Properties Struct Reference

#include <framebuffer.hpp>

Public Attributes

u32 width
 
u32 height
 
u32 samples = 1
 
std::vector< TextureSpecificationattachmentsSpecifications
 
bool swapChainTarget = false
 

Member Data Documentation

◆ attachmentsSpecifications

std::vector<TextureSpecification> jng::Framebuffer::Properties::attachmentsSpecifications

◆ height

u32 jng::Framebuffer::Properties::height

◆ samples

u32 jng::Framebuffer::Properties::samples = 1

◆ swapChainTarget

bool jng::Framebuffer::Properties::swapChainTarget = false

◆ width

u32 jng::Framebuffer::Properties::width

The documentation for this struct was generated from the following file: