Just™ Game Engine
Here is a list of all class members with links to the classes they belong to:
- g -
get() :
jng::Engine
getAspectRatio() :
jng::Camera
getAttachments() :
jng::Framebuffer
getComponent() :
jng::Entity
,
jng::LuaEntity
,
jng::NativeScript
getCount() :
jng::IndexBuffer
getElements() :
jng::VertexLayout
getEventCallback() :
jng::Window
getGraphicsContext() :
jng::Window
getGUID() :
jng::Entity
getHeight() :
jng::Window
,
jng::WindowResizeEvent
getID() :
jng::Texture
getIndexBuffer() :
jng::VertexArray
getIndexType() :
jng::IndexBuffer
getKeyCode() :
jng::KeyEvent
getLayerStack() :
jng::Engine
getMouseButton() :
jng::MouseButtonEvent
getMousePosition() :
jng::Input
getName() :
jng::Event
getNativeWindowHandle() :
jng::Window
getOrAddComponent() :
jng::Entity
getOrthographicFar() :
jng::Camera
getOrthographicNear() :
jng::Camera
getOrthographicSize() :
jng::Camera
getPerspectiveFar() :
jng::Camera
getPerspectiveFOV() :
jng::Camera
getPerspectiveNear() :
jng::Camera
getPosition() :
jng::LuaEntity
getProjection() :
jng::Camera
getProjectionType() :
jng::Camera
getProperties() :
jng::Engine
,
jng::Framebuffer
,
jng::Texture
getRendererID() :
jng::Texture
getScale() :
jng::LuaEntity
getScene() :
jng::Entity
getStride() :
jng::VertexLayout
getTag() :
jng::Entity
getTransform() :
jng::TransformComponent
getType() :
jng::Event
getVertexBuffer() :
jng::VertexArray
getVP() :
jng::Camera
getWidth() :
jng::Window
,
jng::WindowResizeEvent
getWindow() :
jng::Engine
getX() :
jng::MouseMoveEvent
getXOffset() :
jng::MouseScrollEvent
getY() :
jng::MouseMoveEvent
getYOffset() :
jng::MouseScrollEvent
GLFWInitializer() :
jng::GLFWInitializer
GraphicsContext() :
jng::GraphicsContext
gravityScale :
jng::Rigidbody2DComponent
GUID() :
jng::GUID
Generated on Sun Aug 14 2022 10:20:15 for Just™ Game Engine by
1.9.4