| 
    Just™ Game Engine
    
   | 
 
#include <buffers.hpp>
Public Member Functions | |
| IndexBuffer (const void *indices, u32 count, RendererAPI::IndexType type) | |
| ~IndexBuffer () | |
| void | bind () const | 
| void | unbind () const | 
| u32 | getCount () const | 
| RendererAPI::IndexType | getIndexType () const | 
| jng::IndexBuffer::IndexBuffer | ( | const void * | indices, | 
| u32 | count, | ||
| RendererAPI::IndexType | type | ||
| ) | 
| jng::IndexBuffer::~IndexBuffer | ( | ) | 
| void jng::IndexBuffer::bind | ( | ) | const | 
      
  | 
  inline | 
      
  | 
  inline | 
| void jng::IndexBuffer::unbind | ( | ) | const |