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Just™ Game Engine
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#include <buffers.hpp>
Public Member Functions | |
| IndexBuffer (const void *indices, u32 count, RendererAPI::IndexType type) | |
| ~IndexBuffer () | |
| void | bind () const |
| void | unbind () const |
| u32 | getCount () const |
| RendererAPI::IndexType | getIndexType () const |
| jng::IndexBuffer::IndexBuffer | ( | const void * | indices, |
| u32 | count, | ||
| RendererAPI::IndexType | type | ||
| ) |
| jng::IndexBuffer::~IndexBuffer | ( | ) |
| void jng::IndexBuffer::bind | ( | ) | const |
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inline |
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inline |
| void jng::IndexBuffer::unbind | ( | ) | const |