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    Just™ Game Engine
    
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This is the complete list of members for jng::Entity, including all inherited members.
| addComponent(Args &&...args) | jng::Entity | |
| addOrReplaceComponent(Args &&...args) | jng::Entity | inline | 
| Entity()=default | jng::Entity | |
| Entity(entt::entity handle, Scene &scene) | jng::Entity | |
| getComponent() | jng::Entity | |
| getComponent() const | jng::Entity | |
| getGUID() const | jng::Entity | |
| getOrAddComponent(Args &&...args) | jng::Entity | inline | 
| getScene() | jng::Entity | inline | 
| getTag() const | jng::Entity | |
| hasComponent() const | jng::Entity | |
| operator bool() | jng::Entity | inline | 
| operator void *() | jng::Entity | inline | 
| operator!=(const Entity &other) const | jng::Entity | inline | 
| operator==(const Entity &other) const | jng::Entity | inline | 
| removeComponent() | jng::Entity | |
| Scene | jng::Entity | friend |