Just™ Game Engine
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This is the complete list of members for jng::Entity, including all inherited members.
addComponent(Args &&...args) | jng::Entity | |
addOrReplaceComponent(Args &&...args) | jng::Entity | inline |
Entity()=default | jng::Entity | |
Entity(entt::entity handle, Scene &scene) | jng::Entity | |
getComponent() | jng::Entity | |
getComponent() const | jng::Entity | |
getGUID() const | jng::Entity | |
getOrAddComponent(Args &&...args) | jng::Entity | inline |
getScene() | jng::Entity | inline |
getTag() const | jng::Entity | |
hasComponent() const | jng::Entity | |
operator bool() | jng::Entity | inline |
operator void *() | jng::Entity | inline |
operator!=(const Entity &other) const | jng::Entity | inline |
operator==(const Entity &other) const | jng::Entity | inline |
removeComponent() | jng::Entity | |
Scene | jng::Entity | friend |