Just™ Game Engine
Public Attributes | List of all members
jng::Renderer2D::DrawQuadProperties Struct Reference

#include <renderer2d.hpp>

Public Attributes

const glm::vec3 * vertexPositions
 
const glm::vec2 * textureCoords
 
const Ref< Texture > & texture
 
u32 color
 
s32 entityID = -1
 

Member Data Documentation

◆ color

u32 jng::Renderer2D::DrawQuadProperties::color

◆ entityID

s32 jng::Renderer2D::DrawQuadProperties::entityID = -1

◆ texture

const Ref<Texture>& jng::Renderer2D::DrawQuadProperties::texture

◆ textureCoords

const glm::vec2* jng::Renderer2D::DrawQuadProperties::textureCoords

◆ vertexPositions

const glm::vec3* jng::Renderer2D::DrawQuadProperties::vertexPositions

The documentation for this struct was generated from the following file: