Just™ Game Engine
Static Public Member Functions | List of all members
YAML::convert< glm::vec3 > Struct Reference

Static Public Member Functions

static Node encode (const glm::vec3 &rhs)
 
static bool decode (const Node &node, glm::vec3 &rhs)
 

Member Function Documentation

◆ decode()

static bool YAML::convert< glm::vec3 >::decode ( const Node &  node,
glm::vec3 &  rhs 
)
inlinestatic

◆ encode()

static Node YAML::convert< glm::vec3 >::encode ( const glm::vec3 &  rhs)
inlinestatic

The documentation for this struct was generated from the following file: