Just™ Game Engine
Classes | Namespaces | Functions
scene_serializer.cpp File Reference
#include "serializers/scene_serializer.hpp"
#include "scene/components.hpp"
#include "scene/entity.hpp"
#include <yaml-cpp/yaml.h>

Classes

struct  YAML::convert< glm::vec2 >
 
struct  YAML::convert< glm::vec3 >
 
struct  YAML::convert< glm::vec4 >
 

Namespaces

namespace  YAML
 
namespace  jng
 

Functions

Emitter & YAML::operator<< (Emitter &yaml, const glm::vec2 &value)
 
Emitter & YAML::operator<< (Emitter &yaml, const glm::vec3 &value)
 
Emitter & YAML::operator<< (Emitter &yaml, const glm::vec4 &value)