Just™ Game Engine
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#include "platform/platform.hpp"
#include "core/engine.hpp"
#include "platform/window.hpp"
#include "platform/windows/windows_base.hpp"
#include <shlobj.h>
#include <commdlg.h>
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
Namespaces | |
namespace | jng |
namespace | jng::Platform |
Macros | |
#define | GLFW_EXPOSE_NATIVE_WIN32 |
Functions | |
std::string | jng::Platform::openDirectoryDialog () |
Opens an open directory dialog native to the system. More... | |
std::string | jng::Platform::openFilenameDialog (const char *filter) |
Opens an open filename dialog native to the system. More... | |
std::string | jng::Platform::saveFilenameDialog (const char *filter) |
Opens a save filename dialog native to the system. More... | |
#define GLFW_EXPOSE_NATIVE_WIN32 |