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Just™ Game Engine
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#include "platform/platform.hpp"#include "core/engine.hpp"#include "platform/window.hpp"#include "platform/windows/windows_base.hpp"#include <shlobj.h>#include <commdlg.h>#include <GLFW/glfw3.h>#include <GLFW/glfw3native.h>Namespaces | |
| namespace | jng |
| namespace | jng::Platform |
Macros | |
| #define | GLFW_EXPOSE_NATIVE_WIN32 |
Functions | |
| std::string | jng::Platform::openDirectoryDialog () |
| Opens an open directory dialog native to the system. More... | |
| std::string | jng::Platform::openFilenameDialog (const char *filter) |
| Opens an open filename dialog native to the system. More... | |
| std::string | jng::Platform::saveFilenameDialog (const char *filter) |
| Opens a save filename dialog native to the system. More... | |
| #define GLFW_EXPOSE_NATIVE_WIN32 |