Just™ Game Engine
Namespaces | Macros | Functions
platform_win.cpp File Reference
#include "platform/platform.hpp"
#include "core/engine.hpp"
#include "platform/window.hpp"
#include "platform/windows/windows_base.hpp"
#include <shlobj.h>
#include <commdlg.h>
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>

Namespaces

namespace  jng
 
namespace  jng::Platform
 

Macros

#define GLFW_EXPOSE_NATIVE_WIN32
 

Functions

std::string jng::Platform::openDirectoryDialog ()
 Opens an open directory dialog native to the system. More...
 
std::string jng::Platform::openFilenameDialog (const char *filter)
 Opens an open filename dialog native to the system. More...
 
std::string jng::Platform::saveFilenameDialog (const char *filter)
 Opens a save filename dialog native to the system. More...
 

Macro Definition Documentation

◆ GLFW_EXPOSE_NATIVE_WIN32

#define GLFW_EXPOSE_NATIVE_WIN32