Just™ Game Engine
engine
source
platform
windows
windows_base.hpp
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/*
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* Copyright (C) 2021-2022 Konstanty Misiak
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#define NOGDICAPMASKS
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#define NOSYSMETRICS
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#define NOMENUS
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#define NOICONS
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#define NOSYSCOMMANDS
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#define NORASTEROPS
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#define OEMRESOURCE
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#define NOATOM
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#define NOCLIPBOARD
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#define NOCOLOR
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// #define NOCTLMGR // TODO: this can be enabled again when switched to new Common Item Dialog
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#define NODRAWTEXT
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#define NOKERNEL
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#define NONLS
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#define NOMEMMGR
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#define NOMETAFILE
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#define NOOPENFILE
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#define NOSCROLL
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#define NOSERVICE
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#define NOSOUND
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#define NOTEXTMETRIC
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#define NOWH
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#define NOCOMM
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#define NOKANJI
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#define NOHELP
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#define NOPROFILER
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#define NODEFERWINDOWPOS
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#define NOMCX
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#define NORPC
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#define NOPROXYSTUB
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#define NOIMAGE
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#define NOTAPE
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#define NOMINMAX
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#define STRICT
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#include <Windows.h>
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