Just™ Game Engine
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#include <Windows.h>
Go to the source code of this file.
Macros | |
#define | WIN32_LEAN_AND_MEAN |
#define | NOGDICAPMASKS |
#define | NOSYSMETRICS |
#define | NOMENUS |
#define | NOICONS |
#define | NOSYSCOMMANDS |
#define | NORASTEROPS |
#define | OEMRESOURCE |
#define | NOATOM |
#define | NOCLIPBOARD |
#define | NOCOLOR |
#define | NODRAWTEXT |
#define | NOKERNEL |
#define | NONLS |
#define | NOMEMMGR |
#define | NOMETAFILE |
#define | NOOPENFILE |
#define | NOSCROLL |
#define | NOSERVICE |
#define | NOSOUND |
#define | NOTEXTMETRIC |
#define | NOWH |
#define | NOCOMM |
#define | NOKANJI |
#define | NOHELP |
#define | NOPROFILER |
#define | NODEFERWINDOWPOS |
#define | NOMCX |
#define | NORPC |
#define | NOPROXYSTUB |
#define | NOIMAGE |
#define | NOTAPE |
#define | NOMINMAX |
#define | STRICT |
#define NOATOM |
#define NOCLIPBOARD |
#define NOCOLOR |
#define NOCOMM |
#define NODEFERWINDOWPOS |
#define NODRAWTEXT |
#define NOGDICAPMASKS |
#define NOHELP |
#define NOICONS |
#define NOIMAGE |
#define NOKANJI |
#define NOKERNEL |
#define NOMCX |
#define NOMEMMGR |
#define NOMENUS |
#define NOMETAFILE |
#define NOMINMAX |
#define NONLS |
#define NOOPENFILE |
#define NOPROFILER |
#define NOPROXYSTUB |
#define NORASTEROPS |
#define NORPC |
#define NOSCROLL |
#define NOSERVICE |
#define NOSOUND |
#define NOSYSCOMMANDS |
#define NOSYSMETRICS |
#define NOTAPE |
#define NOTEXTMETRIC |
#define NOWH |
#define OEMRESOURCE |
#define STRICT |
#define WIN32_LEAN_AND_MEAN |