Just™ Game Engine
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Functions | |
std::string | openDirectoryDialog () |
Opens an open directory dialog native to the system. More... | |
std::string | openFilenameDialog (const char *filter) |
Opens an open filename dialog native to the system. More... | |
std::string | saveFilenameDialog (const char *filter) |
Opens a save filename dialog native to the system. More... | |
std::string jng::Platform::openDirectoryDialog | ( | ) |
Opens an open directory dialog native to the system.
std::string jng::Platform::openFilenameDialog | ( | const char * | filter | ) |
Opens an open filename dialog native to the system.
filter | C-style string that describes the file type filter |
std::string jng::Platform::saveFilenameDialog | ( | const char * | filter | ) |
Opens a save filename dialog native to the system.
filter | C-style string that describes the file type filter |