Just™ Game Engine
Public Attributes | Static Public Attributes | List of all members
jng::LuaSpriteRendererComponent Struct Reference

#include <lua_definitions.hpp>

Public Attributes

SpriteRendererComponenthandle
 

Static Public Attributes

static constexpr const char * METATABLE_NAME = "JNG.SpriteRendererComponent"
 

Member Data Documentation

◆ handle

SpriteRendererComponent* jng::LuaSpriteRendererComponent::handle

◆ METATABLE_NAME

constexpr const char* jng::LuaSpriteRendererComponent::METATABLE_NAME = "JNG.SpriteRendererComponent"
staticconstexpr

The documentation for this struct was generated from the following file: