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Just™ Game Engine
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#include <components.hpp>
Public Member Functions | |
| LuaScriptComponent ()=default | |
| LuaScriptComponent (const LuaScriptComponent &)=default | |
| void | reset () |
Public Attributes | |
| std::string | name |
| LuaEngine::ScriptData | data |
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default |
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default |
| void jng::LuaScriptComponent::reset | ( | ) |
| LuaEngine::ScriptData jng::LuaScriptComponent::data |
| std::string jng::LuaScriptComponent::name |