|
Just™ Game Engine
|
#include <lua_definitions.hpp>
Public Attributes | |
| CircleRendererComponent * | handle |
Static Public Attributes | |
| static constexpr const char * | METATABLE_NAME = "JNG.LuaCircleRendererComponent" |
| CircleRendererComponent* jng::LuaCircleRendererComponent::handle |
|
staticconstexpr |