Just™ Game Engine
Public Member Functions | List of all members
jng::Layer Class Reference

#include <layer.hpp>

Public Member Functions

 Layer ()=default
 
virtual ~Layer ()=default
 
virtual void onAttach ()
 
virtual void onDetach ()
 
virtual void onUpdate (float)
 
virtual void onImGuiUpdate ()
 
virtual void onEvent (Event &)
 

Constructor & Destructor Documentation

◆ Layer()

jng::Layer::Layer ( )
default

◆ ~Layer()

virtual jng::Layer::~Layer ( )
virtualdefault

Member Function Documentation

◆ onAttach()

virtual void jng::Layer::onAttach ( )
inlinevirtual

◆ onDetach()

virtual void jng::Layer::onDetach ( )
inlinevirtual

◆ onEvent()

virtual void jng::Layer::onEvent ( Event )
inlinevirtual

◆ onImGuiUpdate()

virtual void jng::Layer::onImGuiUpdate ( )
inlinevirtual

◆ onUpdate()

virtual void jng::Layer::onUpdate ( float  )
inlinevirtual

The documentation for this class was generated from the following file: