Just™ Game Engine
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#include <window.hpp>
Public Attributes | |
std::string | title |
u32 | width {} |
u32 | height {} |
bool | isMinimized = false |
EventCallbackFunc | eventCallback |
EventCallbackFunc jng::Window::WindowData::eventCallback |
u32 jng::Window::WindowData::height {} |
bool jng::Window::WindowData::isMinimized = false |
std::string jng::Window::WindowData::title |
u32 jng::Window::WindowData::width {} |