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Just™ Game Engine
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#include <window.hpp>
Public Attributes | |
| std::string | title |
| u32 | width {} |
| u32 | height {} |
| bool | isMinimized = false |
| EventCallbackFunc | eventCallback |
| EventCallbackFunc jng::Window::WindowData::eventCallback |
| u32 jng::Window::WindowData::height {} |
| bool jng::Window::WindowData::isMinimized = false |
| std::string jng::Window::WindowData::title |
| u32 jng::Window::WindowData::width {} |