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    Just™ Game Engine
    
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This is the complete list of members for jng::LuaEntity, including all inherited members.
| addComponent(lua_State *L) | jng::LuaEntity | static | 
| entityHandle | jng::LuaEntity | |
| getComponent(lua_State *L) | jng::LuaEntity | static | 
| getPosition(lua_State *L) | jng::LuaEntity | static | 
| getScale(lua_State *L) | jng::LuaEntity | static | 
| METATABLE_NAME | jng::LuaEntity | static | 
| move(lua_State *L) | jng::LuaEntity | static | 
| scale(lua_State *L) | jng::LuaEntity | static | 
| sceneHandle | jng::LuaEntity | |
| setPosition(lua_State *L) | jng::LuaEntity | static |