Just™ Game Engine
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#include <engine.hpp>
Public Attributes | |
const char * | windowTitle |
unsigned int | windowWidth |
unsigned int | windowHeight |
RendererType | rendererType |
const char * | assetsDirectory = "assets" |
const char* jng::Engine::Properties::assetsDirectory = "assets" |
RendererType jng::Engine::Properties::rendererType |
unsigned int jng::Engine::Properties::windowHeight |
const char* jng::Engine::Properties::windowTitle |
unsigned int jng::Engine::Properties::windowWidth |