Just™ Game Engine
Public Attributes | List of all members
jng::Engine::Properties Struct Reference

#include <engine.hpp>

Public Attributes

const char * windowTitle
 
unsigned int windowWidth
 
unsigned int windowHeight
 
RendererType rendererType
 
const char * assetsDirectory = "assets"
 

Member Data Documentation

◆ assetsDirectory

const char* jng::Engine::Properties::assetsDirectory = "assets"

◆ rendererType

RendererType jng::Engine::Properties::rendererType

◆ windowHeight

unsigned int jng::Engine::Properties::windowHeight

◆ windowTitle

const char* jng::Engine::Properties::windowTitle

◆ windowWidth

unsigned int jng::Engine::Properties::windowWidth

The documentation for this struct was generated from the following file: