Just™ Game Engine
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#include "core/engine.hpp"
#include "core/base_internal.hpp"
#include "core/event.hpp"
#include "core/layer.hpp"
#include "core/window_events.hpp"
#include "imgui/imgui_layer.hpp"
#include "platform/window.hpp"
#include "renderer/renderer.hpp"
#include "renderer/renderer2d.hpp"
#include "renderer/renderer_api.hpp"
#include "scripting/lua_engine.hpp"
Namespaces | |
namespace | jng |
Variables | |
constexpr double | jng::NANO_TO_BASE_MULTIPLIER = 0.000000001 |