Just™ Game Engine
engine
source
imgui
imgui_layer.hpp
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/*
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* Copyright (C) 2022 Konstanty Misiak
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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#include "
core/base.hpp
"
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namespace
jng
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{
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class
Window;
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class
ImGuiLayer
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{
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public
:
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static
void
init
(
const
Window
* window);
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static
void
newFrame
();
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static
void
render
();
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private
:
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ImGuiLayer
() =
delete
;
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};
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}
// jng
base.hpp
jng::ImGuiLayer
Definition:
imgui_layer.hpp:15
jng::ImGuiLayer::render
static void render()
Definition:
imgui_layer.cpp:53
jng::ImGuiLayer::newFrame
static void newFrame()
Definition:
imgui_layer.cpp:46
jng::ImGuiLayer::init
static void init(const Window *window)
Definition:
imgui_layer.cpp:20
jng::Window
Definition:
window.hpp:20
jng
Definition:
base.hpp:11
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