Just™ Game Engine
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This is the complete list of members for jng::Texture, including all inherited members.
bind(u32 slot) const | jng::Texture | |
getID() const | jng::Texture | inline |
getProperties() const | jng::Texture | inline |
getRendererID() | jng::Texture | inline |
setData(void *data, size_t size) const | jng::Texture | |
Texture(const char *path) | jng::Texture | explicit |
Texture(const Properties &properties) | jng::Texture | explicit |
unbind(u32 slot) const | jng::Texture | |
~Texture() | jng::Texture |