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Just™ Game Engine
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This is the complete list of members for jng::Shader, including all inherited members.
| bind() const | jng::Shader | |
| Shader(const std::filesystem::path &vertexShaderFilename, const std::filesystem::path &fragmentShaderFilename) | jng::Shader | |
| Type enum name | jng::Shader | |
| unbind() const | jng::Shader | |
| ~Shader() | jng::Shader |