Just™ Game Engine
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This is the complete list of members for jng::Shader, including all inherited members.
bind() const | jng::Shader | |
Shader(const std::filesystem::path &vertexShaderFilename, const std::filesystem::path &fragmentShaderFilename) | jng::Shader | |
Type enum name | jng::Shader | |
unbind() const | jng::Shader | |
~Shader() | jng::Shader |