Just™ Game Engine
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#include "renderer/renderer_api.hpp"
#include "renderer/buffers.hpp"
#include "renderer/vertex_array.hpp"
#include <glad/gl.h>
Namespaces | |
namespace | jng |
namespace | jng::RendererAPI |
Functions | |
void | jng::RendererAPI::setViewport (u32 x, u32 y, u32 width, u32 height) |
void | jng::RendererAPI::clear (const glm::vec3 &color) |
void | jng::RendererAPI::draw (u32 count, PrimitiveType primitiveType=PrimitiveType::Triangles) |
void | jng::RendererAPI::drawIndexed (u32 count, IndexType indexType, PrimitiveType primitiveType=PrimitiveType::Triangles) |