Just™ Game Engine
math.hpp
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1/*
2 * Copyright (C) 2022 Konstanty Misiak
3 *
4 * SPDX-License-Identifier: MIT
5 */
6
7#pragma once
8
9namespace jng::math {
10
11 bool decomposeTransform(const glm::mat4& transform, glm::vec3& translation, glm::vec3& rotation, glm::vec3& scale);
12
13} // namespace jng::math
Definition: math.hpp:9
bool decomposeTransform(const glm::mat4 &transform, glm::vec3 &translation, glm::vec3 &rotation, glm::vec3 &scale)
Definition: math.cpp:13