Just™ Game Engine
jng::Scene Member List

This is the complete list of members for jng::Scene, including all inherited members.

copy(const Ref< Scene > &other)jng::Scenestatic
createEntity(const std::string &name)jng::Scene
createEntity(const std::string &name, GUID id)jng::Scene
destroyEntity(Entity entity)jng::Scene
duplicateEntity(Entity other)jng::Scene
each(Func func)jng::Scene
each(Func func)jng::Scene
EditorLayerjng::Scenefriend
Entityjng::Scenefriend
onCreate(f32 gravity)jng::Scene
onDestroy()jng::Scene
onEvent(Event &event)jng::Scene
onUpdate(f32 dt)jng::Scene
Scene()=defaultjng::Scene
SceneSerializerjng::Scenefriend
setViewportSize(f32 width, f32 height)jng::Sceneinline
sort(Func func)jng::Scene
~Scene()jng::Scene