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Just™ Game Engine
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This is the complete list of members for jng::Framebuffer, including all inherited members.
| bind() const | jng::Framebuffer | |
| clearAttachment(u32 attachmentIndex, int value) const | jng::Framebuffer | |
| clearAttachment(u32 attachmentIndex, float value) const | jng::Framebuffer | |
| Framebuffer(const Properties &properties) | jng::Framebuffer | explicit |
| getAttachments() const | jng::Framebuffer | inline |
| getProperties() const | jng::Framebuffer | inline |
| readPixel(u32 colorAttachmentIndex, u32 x, u32 y) const | jng::Framebuffer | |
| resize(u32 width, u32 height) | jng::Framebuffer | |
| unbind() const | jng::Framebuffer | |
| ~Framebuffer() | jng::Framebuffer |