Just™ Game Engine
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This is the complete list of members for jng::Framebuffer, including all inherited members.
bind() const | jng::Framebuffer | |
clearAttachment(u32 attachmentIndex, int value) const | jng::Framebuffer | |
clearAttachment(u32 attachmentIndex, float value) const | jng::Framebuffer | |
Framebuffer(const Properties &properties) | jng::Framebuffer | explicit |
getAttachments() const | jng::Framebuffer | inline |
getProperties() const | jng::Framebuffer | inline |
readPixel(u32 colorAttachmentIndex, u32 x, u32 y) const | jng::Framebuffer | |
resize(u32 width, u32 height) | jng::Framebuffer | |
unbind() const | jng::Framebuffer | |
~Framebuffer() | jng::Framebuffer |