17 Camera() { recalculateProjection(); }
45 glm::mat4
getVP(
const glm::mat4 transform)
const;
47 void recalculateProjection();
49 glm::mat4 m_projection{ 1.f };
50 f32 m_aspectRatio{ 0.f };
51 f32 m_orthoSize{ 10.f };
52 f32 m_orthoNear{ -1.f };
53 f32 m_orthoFar{ 1.f };
54 f32 m_perspectiveFOV{ 45.f };
55 f32 m_perspectiveNear{ 0.01f };
56 f32 m_perspectiveFar{ 1000.f };
Definition: camera.hpp:13
f32 getPerspectiveFar() const
Definition: camera.hpp:40
void setOrthographicFar(f32 oFar)
Definition: camera.hpp:36
ProjectionType getProjectionType() const
Definition: camera.hpp:26
void setOrthographicSize(f32 oSize)
Definition: camera.hpp:34
f32 getOrthographicSize() const
Definition: camera.hpp:31
void setProjectionType(ProjectionType type)
Definition: camera.hpp:25
ProjectionType
Definition: camera.hpp:15
void setOrthographicNear(f32 oNear)
Definition: camera.hpp:35
glm::mat4 getVP(const glm::mat4 transform) const
Definition: camera.cpp:41
f32 getOrthographicNear() const
Definition: camera.hpp:32
Camera(const Camera &)=default
void setPerspectiveFar(float pFar)
Definition: camera.hpp:43
const glm::mat4 & getProjection() const
Definition: camera.hpp:23
Camera()
Definition: camera.hpp:17
void setPerspectiveNear(float pNear)
Definition: camera.hpp:42
void reset()
Definition: camera.hpp:19
void setPerspective(f32 pFOV, f32 pNear=0.01f, f32 pFar=1000.f)
Definition: camera.cpp:25
void setPerspectiveFOV(float pFOV)
Definition: camera.hpp:41
f32 getAspectRatio() const
Definition: camera.hpp:29
void setViewportSize(f32 width, f32 height)
Definition: camera.cpp:34
f32 getPerspectiveNear() const
Definition: camera.hpp:39
void setOrthographic(f32 oSize, f32 oNear=-1.f, f32 oFar=1.f)
Definition: camera.cpp:16
f32 getPerspectiveFOV() const
Definition: camera.hpp:38
f32 getOrthographicFar() const
Definition: camera.hpp:33
float f32
Definition: base.hpp:47